Game Politics (gamepolitics) wrote,
Game Politics

Will Games Replace Text Books?

Let's see a dog eat this homework assignment.

Michael Guerena of the Orange County Department of Education informed Kotaku earlier this week of a podcast in their Technology in Education series that explores the potential for the use of video games in the K-12 classroom.

"If you look at a kid they'll go to bed early when they have problems solving a question on a homework assignment but they'll stay up late to beat a game level," says Dr. Henry Jenkins from MIT Media Lab.

"The worst thing a kid will say about a homework assignment is that it's too hard and the worst thing they'll say about a game is it's too easy. How do we bridge the gap between the two so that what's motivating about games encourages kids to learn?"

In addition to Jenkins, the twenty minute video (available here) interviews Dr. James Gee, Clark Aldrich, and GameSpy's Dave Kosak who reveals that he learned more about capitalism from Lemonade Tycoon (screen at left) than any book could ever hope to teach.

Although education games have been around since the eighties, Reader Rabbit and Math Blaster are rather limited in scope. Organizations like Muzzy Lane and the Education Arcade are currently developing games for classroom use that far surpass those early attempts.

These include entrepreneurial simulations, historically accurate war games, and MMOs that allow players to learn about and experience life from various time periods such as 18th century Williamsburg on the eve of the Revolution.
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Tags: clark aldrich, education, eisen, henry jenkins, james gee, mit, positive news
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