Monday, August 14th, 2006

Game Industry Analyst Has Low Expectations For Bully

While everyone seems to be buzzing about Bully of late, at least one respected financial analyst thinks sales of the game won't match the hype. Bully is scheduled for October release on the PS2.

Michael Pachter, who covers the video game industry for Wedbush Morgan, told Red Herring, "I think it sounds like a dopey game. But I've always thought that."

Pachter explained that video games generally fall into categories, and added that titles like Grand Theft Auto, World of Warcraft and Halo are "escapist" and "aspirational."

"I don't see how Bully is aspirational for anyone but 14-year-olds," Pachter said. "I don't get how this is going to resonate with (Rockstar's) constituency."

Pachter made similar comments to GamePolitics last summer. At the time, Pachter said, "Bully will be a stupid game, and will rock in England. Doubt it sells well in the U.S."

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Saturday, July 15th, 2006

Long, Hot Summer Keeps the Heat on Take Two

Summers haven't been much fun at Take Two Interactive, of late. Last year, of course, the Hot Coffee scandal unwound itself in agonizing daily steps throughout the month of July. This summer, water cooler gossip must be equally tense around Take Two Interactive's Lower Manhattan digs.

Although last month's Federal Trade Commission (FTC) report on the Hot Coffee affair resulted in a mere slap on Take Two's corporate wrist, developments since then have been almost exclusively negative for the controversial game publisher. Let's recap:

June 25th: CNN reports that T2 canceled upcoming PC game Snow, a drug-dealing simulation deep into development.

June 27th: GamePolitics and other sources pick up on a New York Post report that the Manhattan District Attorney's Office has issued "unusually wide-ranging" subpoenas dealing with Hot Coffee as well as the way in which T2 reported "key financial information" related to "acquisitions, partnerships and the recent dismissal of its longtime auditor, PricewaterhouseCoopers."

June 27th: Wedbush Morgan analyst Michael Pachter says, "It is likely that one or more Take Two employees may be subject to a potential criminal indictment." Wow!! Take Two execs be doing the perp walk?
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Sunday, March 19th, 2006

Take-Two Financials Show Both Problems and Promise

Lowered net incomes, lawsuits up the wazoo, an SEC investigation, cash flow problems, a devastating product recall, horrendous P.R., negative political attention, key resignations, and a stockholder named Jack. For a publicly traded company, such indicators usually mean that your share price is headed for a swirly.

The latest round of bad news for Take-Two began on January 27th, when an SEC filing revealed the resignation of board member Barbara Kaczynski. T2 (NASDQ: TTWO) stock hit an all-time low of $14.69 at that point, a far cry from its June, 2005 pre-Hot Coffee peak of $27.81.

Take-Two had losses of $29.1 million (about 41 cents a share), and revenues were only half of what they were during the GTA: San Andreas sales peak. Surprisingly, the decaf version of GTA: San Andreas, was listed alongside GTA: Liberty City Stories as T2's best selling products for the quarter. Other top-selling titles included Civ IV and NBA 2K6. Three Xbox360 launch titles (including NBA 2K6) were rushed through production to try to cash in on the holiday market, although a shortage of Xbox360's hampered software sales for T2 and everyone else in the business.

According to GameSpot, analysts went into ho-hum mode, most erring on the side of pessimism about the company's future performance. While revenues exceeded expectations, so did losses. Most analysts slashed their earnings-per-share estimates, and predicted that Take-Two had a rough year ahead.

Morgan Securities' Michael Pachter was skeptical about the company's efforts with regards to sports titles (especially Rockstar's upcoming title Table Tennis), and expects Bully to be "a mediocre title at best." He did note that, as a franchise. GTA was still going strong, accounting for 25% of revenues, and is "a key announcement away from providing a catalyst for rapid share appreciation." (CM: A possible GTA sequel? Read on...)
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Wednesday, July 27th, 2005

Is Take-Two in Trouble? Industry Analyst Comments

Dominoes, anyone? And we don't mean pizza. With each day bringing a new piece of bad news, it seems like there is a domino effect at play in the Hot Coffee scandal surrounding Take-Two and Rockstar Games. Consider this week, and it's only Wednesday:

-Monday: the House of Representatives votes overwhelmingly to request that the FTC investigate the scandal

-Tuesday: the FTC announces it has already begun investigating

-Tuesday: Senator Sam Brownback (R-KS) jumps in with his own call for FTC action

-Wednesday: a class-action lawsuit is filed on behalf of a grannie who bought San Andreas for her grandson


What happens tomorrow? Who knows, but we're sure it will be something juicy. So does this ripple effect spell ultimate doom for Take-Two? Are they in the throes of an Enron-like death spiral?

Hardly.

GP traded e-mails on the topic with well-known video game industry analyst Michael Pachter of Wedbush-Morgan earlier today. The conversation went something like this:

GP: Michael, was something like Hot Coffee inevitable, what with content continually pushing the acceptability envelope?

Pachter: The patch isn't news, the content isn't that outrageous. What was inevitable was Congressional grandstanding. No comment from them about violence in games, but pixelated sex? Outrageous.

GP: If something like this was going to happen, is it surprising that it was Rockstar?

Pachter: Not surprising that Rockstar tried it, but it was an inappropriate risk given the value of the franchise.

GP: We're seeing a domino effect now - FTC investigation yesterday, class-action lawsuit filed today. Something new & negative almost every day. Is Take-Two in mortal danger?

Pachter: Only venial danger for Take-Two. The appropriate remedy IF THE FTC FINDS DECEPTION is to replace the "defective" games with appropriately labeled M rated games. That costs $2 - 10 per copy (depending on whether Sony waives the royalty). How many copies do YOU think will be turned in? First, I don't think the FTC finds anything. Second, in the EXTREMELY unlikely event that it does, fewer than 100,000 suckers will return the cool version for the sanitized version. No harm, no foul. The class action lawsuit is a joke. Grandma bought little teenage Johnny a game with cop killing, and is only upset now because of simulated sex? Damage is negligible.

GP: Will the Fall release of Bully be more problematic for Take-Two and Rockstar, coming as it does on the heels of Hot Coffee?

Pachter: Bully will be a stupid game, and will rock in England. Doubt it sells well in the U.S.

GP: Take-Two's stock price (TTWO) has dropped about 2 points but seems to be holding steady. Is that a good sign?

Pachter: Investors shouldn't have punished the company for this. It reflects poor management oversight, nothing more. I don't think it will happen again, so it's a waste of time to fret about its impact on the company's value.

GP: Should somebody at the executive level be fired over this? Will they?

Pachter: Nobody should or will be fired, because the "inappropriate" content was created as a trial, rejected by management, and locked under long-standing industry practice. The fact that it wasn't discovered until 8 1/2 months after the game was released is consistent with my belief that it wasn't intended to be discovered. If there was no intent to expose people to sex, then I can't see firing anyone.

GP: Did you catch Take-Two's statement when the ESRB ruling came down? Here is what they said:

"We are deeply concerned that the publicity surrounding these unauthorized modifications has caused the game to be misrepresented to the public and has detracted from the creative merits of this award winning product," said Mr. Eibeler. Take-Two is exploring its legal options as it relates to companies that profited from creating and distributing tools for altering the content of Grand Theft Auto: San Andreas. "

They haven't responded to a request to clarify what exactly they mean by that. The modders? Not much money there, one would guess. Datel, who makes Action Replay? But hasn't the legality of cheat devices long ago been affirmed? Or possibly download sites that hosted Hot Coffee? I know some commercial site like File Planet had it...

Pachter: Don't know. It's a free country, everyone should explore their legal options.

GP: Thanks, Michael! Good stuff...

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