Game Politics ([info]gamepolitics) wrote,
@ 2006-05-21 10:19:00
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Entry tags:brent bozell, clay calvert, jose antonio vargas, legislation, louisiana, marc prensky, minnesota, parents television council, phil luciano, ptc, robert richards, roy burrell

Sunday Editorial Round-up

Lots of editorial opinion to check out today, so here goes:

Strong stuff in the Washington Post, where writer Jose Antonio Vargas offers more info on the highly-controversial Super Columbine Massacre RPG game, including the revelation of the real name of its creator, Danny LeDonne (seen at left). By the way, I think GP is first to reveal LeDonne's MySpace. The WaPo's Vargas also spoke to the widow of Columbine victim Dave Sanders, a popular teacher killed in the 1999 school shooting. Vargas reports that, upon learning that a video game based on the massacre had been created, Mrs. Sanders was, quite understandably, unable to continue the conversation.

In the Peoria Journal-Star, columnist Phil Luciano blames poor writing skills on video games. Luciano writes in part, "Many of my college students... seem to be less familiar with books than earlier generations. In part, you can blame the influence of video games in pre-teens' lives. If the choice is 'Moby Dick' or Playstation, I think we know which one a kid will pick... In other words, good writing means good salaries. Think about that the next time you choose between taking your kid to the video store or the library..."

GP: For many reasons, we think Luciano couldn't be more wrong on this point. We'd advise him to do a little research next time, and encourage him to read Marc Prensky's excellent Don't Bother Me, Mom - I'm Learning!!.

Moving back to the Super Columbine Massacre RPG controversy, Brent Bozell, president of the Parents Television Council, weighs in, calling the game's creator a "deeply disturbed jerk... pompous hypocrite and a coward".

Bozell also calls for Georgia Tech to fire Ian Bogost, professor of video game criticism. Bogost wrote that the Columbine game "...is brave, sophisticated and worthy of praise from those of us interested in video games with an agenda. Super Columbine Massacre RPG is disturbing because it is meant to be... This game is not fun, it is challenging and difficult to play - not technically difficult, but conceptually difficult. We need more of that."

Although Bozell clearly acknowledges that the Columbine game is a non-commercial download, he inexplicably relates it to retail-oriented video game legislation: "It's stories like this that underline why states are cracking down on the sale of violent video games to minors..."

GP: Bozell is just plain wrong about Professor Bogost, who makes it his business to evaluate games through an academic filter, unencumbered by emotion. However, the PTC president's reaction to the game is not surprising. Many thoughtful, intelligent people have had like responses. Certainly I was not comfortable with the game which led GamePolitics not to cover SCMRPG until its appearance in the national press left no choice. Columbine Super Massacre RPG is an extremely uncomfortable topic.

Down in Louisiana, two more newspapers (this makes five by our count) have editorialized against the video game bills currently making their way through the state's House and Senate. The Daily Advertiser expresses concern about video game content but is less sanguine about the legislation, writing, "...the ban will have a short life... the video game industry will quickly file suit, and the courts will again rule in their favor on the basis of the Constitutional guarantee of free speech... lawmakers are acting in good faith, but keeping undesirable video games away from children is not a task for the legislature. It is the responsibility of parents... Something positive can come from legislative action on the issue. The debate and the lawsuit that is likely to follow passage of the bill can create greater awareness of the dangerous content of some of the games."

The Bossier Press-Tribune was even more direct: "Here is a common-sense question: If you knew a proposed law was likely unconstitutional, would you pass it anyway? If you are the Louisiana House of Representatives you would... This is no more than 'feel good' legislation - and will probably be struck down in court... Precedent is not on the side of this legislation. At the very least, this bill will have trouble in the courts and enforcement. Passing HB 421 just doesn't make sense."

First Amendment experts Clay Calvert and Robert Richards weigh in on Minnesota's video game bill, which is on its way to Gov. Tim Pawlenty for signature: "The bill, while perhaps well-intended, is fatally flawed for several reasons and likely would, if approved and signed into law, cost Minnesota taxpayers thousands of dollars in futile litigation efforts to preserve it against inevitable judicial challenges by the video game industry. The odds of the measure passing constitutional muster are slim to none..."

Want to talk about it? You can discuss this story via the "comments" feature (click below), or in the new GamePolitics Forums...




(53 comments) - (Post a new comment)


[info]father_time89
2006-05-21 04:11 pm UTC (link)
Bozell also calls for Georgia Tech to fire Ian Bogost, professor of video game criticism. Bogost wrote that the Columbine game "...is brave, sophisticated and worthy of praise from those of us interested in video games with an agenda. Super Columbine Massacre RPG is disturbing because it is meant to be... This game is not fun, it is challenging and difficult to play - not technically difficult, but conceptually difficult. We need more of that."

Wow Bozell is such a jackass, he wants Bogost to be fired from his job as a proffessor because he has a different opinion then him? This is absurd.

(Reply to this) (Thread)


[info]braindead1
2006-05-21 05:29 pm UTC (link)
It is absured. A lot of things are absurd. In fact this entire PLANET IS ABSURD!

(Reply to this) (Parent)


[info]ferrarimanf355
2006-05-21 09:05 pm UTC (link)
If you read anything Bozell has said about video games, it becomes pretty obvious that he has never touched a gamepad in his life. Same thing goes for James Dobson, Beverly LaHaye and the other Jesus huffers that complain about video games.

(Reply to this) (Parent)(Thread)

"Jesus Huffers"
[info]qn_np_listen
2007-01-16 07:55 am UTC (link)
...it becomes pretty obvious that he has never touched a gamepad in his life. Same thing goes for James Dobson, Beverly LaHaye and the other Jesus huffers that complain about video games.

As a Christian, I strongly agree with what Dr. James Dobson and others have said. But that doesn't mean I have never played a single video game in my life. The choice is up to the individual to play or not, how that affects the view is clearly their choice. It's insulting that you choose the words "Jesus huffers" to describe people like me. How would you like it if someone just started discriminating against your beliefs? I am currently writing an essay on the effects of RPG games on an individual. Can you imagine yourself for just one moment the parent of one of the victims of this horrid massacre? Can you imagine the pain they suffered the day they found out they'd NEVER see their child again? Sure that's nothing right? Well because of this game, they have to RE-live the pain AGAIN. How? Because in this game the player can choose to kill as many as he/she wants. The students that were killed are brought back from the dead. Their memory haunts their parents while they sit back and watch the world play this game for their own pleasure. Do you even have the slightest understanding where they are coming from at ALL? What difference does it make that Bozell has never "touched a gamepad in his life." have to do with anything? He's trying to make a point that this causes pain for others to be mocked and have their almost healed wounds reopened. He may have mis-quoted Ian when he was writing this article, but his meaning was evident. He just didn't want the game to be so evident for all to see and cause more pain to the parents who lost their loved one.

(Reply to this) (Parent)(Thread)

Re: "Jesus Huffers" - [info]gamepolitics, 2007-01-16 09:47 am UTC

[info]ibogost
2006-05-23 12:05 am UTC (link)
I was a bit taken aback by Bozell's comments. It's too bad that he chose to cite me from other sources and draw his own conclusions rather than contacting me for an interview, but that's what he did. Not exactly top-shelf journalism in my opinion. Interestingly at least one of his readers has contacted me asking what seemed like earnest questions. So, that's something.

I've posted my latest thoughts on the game over at Water Cooler Games, including a response to Jose Vargas's article.

(Reply to this) (Parent)(Thread)

Hey, Ian, nice to meet you... - [info]ferrarimanf355, 2006-05-23 03:55 pm UTC
Re: Hey, Ian, nice to meet you... - [info]ibogost, 2006-05-25 05:02 am UTC
Re: Hey, Ian, nice to meet you... - [info]ferrarimanf355, 2006-05-25 12:22 pm UTC
*shakes head*
[info]gray17
2006-05-21 05:23 pm UTC (link)
In the Peoria Journal-Star, columnist Phil Luciano blames poor writing skills on video games. Luciano writes in part, "Many of my college students... seem to be less familiar with books than earlier generations. In part, you can blame the influence of video games in pre-teens' lives. If the choice is 'Moby Dick' or Playstation, I think we know which one a kid will pick... In other words, good writing means good salaries. Think about that the next time you choose between taking your kid to the video store or the library..."

Obviously this guy's never seen some of the novel length fan fiction out there. Or some of the really good short stories. Not to mention that if you want your kid to find something they're interested in reading, the better place to take them is to the bookstore, not to the library.

Really, if he wants to blame a drop in quality of writing, he should blame email and chat programs. I know several people in their 50's that don't bother with little things like capitalization because "it's just email".

(Reply to this) (Thread)

Re: *shakes head*
[info]braindead1
2006-05-21 06:58 pm UTC (link)
I personaly blame Literature classes for lowing how many people read.

Why?


Because of what you READ in the classes. You read "L"itterature, with a capital L. You know, the snooty, boring, dull, literature that I have always DESPISED. Lit logs, Lit circles, presentations, gestalt dialougs? What the hell! The Lit classes are filled with extranius crap and badly chosen books and short storys. Some storys I will highlight are:

Divorced couples
Concentration Camps
Dysfunctional familys
Sucides
Poems.

Is it any wonder why kids don't want to read? If there first exsposure to books, i mean real books, are the stuff you see in Lit class, then no wonder they write off reading as a horrible, aufull idea. I think Lit Classes should read books that are, i don't know, fun! I don't care if, say, some pulp fiction book dosn't have deep literary minuts, its fun. Some people write it off as 'mental mastrubation'. What bull shit. What compleate and UTTER CRAP! I've seen pulp fiction novels explore the same humain issues as captial L literature. And they do it BETTER sometimes!

Don't belive me? Read, say, The long night of Centuri Prime. Its a sci-fi spinn off book from Babylon 5. Sounds like a cheap way to make money? It is. Pulp fiction. Hell yeah! As far as you can get from literature as possible? Durrr. But its a compelling novel that touches on freedom of speach, strenght born from haveing a crippling dissabilitys, and cultural differences that breed hatred and freindship in equal mesure.

Why do some people think that some people think that because my story is in space and has laser beams, it can't have the same moral implications and humain issues as, say, the finest work of Shakspieer. Why is that? Why!

(Reply to this) (Parent)(Thread)

Re: *shakes head* - [info]ianc14, 2006-05-21 08:55 pm UTC
Re: *shakes head* - [info]gospelx, 2006-05-21 11:25 pm UTC
Re: *shakes head* - [info]braindead1, 2006-05-22 02:51 am UTC
Re: *shakes head* - [info]amoshias, 2006-05-22 09:29 pm UTC
Re: *shakes head* - [info]acroamatis, 2006-05-23 02:56 pm UTC
Re: *shakes head* - [info]origamifrog, 2006-05-22 01:02 am UTC
Re: *shakes head* - [info]braindead1, 2006-05-22 02:53 am UTC
Re: *shakes head* - [info]jackvsdavid, 2006-05-22 05:34 am UTC
Re: *shakes head* - [info]monte924, 2006-05-22 01:35 pm UTC
Re: *shakes head* - [info]karmakin, 2006-05-22 04:31 pm UTC
Re: *shakes head* - [info]nekoewen, 2006-05-22 04:04 pm UTC
Re: *shakes head* - [info]karmakin, 2006-05-22 04:39 pm UTC
Re: *shakes head* - [info]jackvsdavid, 2006-05-22 05:46 am UTC
Re: *shakes head* - [info]eternallegenduk, 2006-05-22 06:33 am UTC
Re: *shakes head* - [info]braindead1, 2006-05-22 01:56 pm UTC
Re: *shakes head* - [info]pstscrpt, 2006-05-22 07:59 pm UTC
Re: *shakes head* - [info]acroamatis, 2006-05-23 03:05 pm UTC
Re: *shakes head* - [info]lordstephen, 2006-05-22 04:14 pm UTC
Re: *shakes head* - [info]karmakin, 2006-05-22 04:30 pm UTC
Re: *shakes head*
[info]jay_apex
2006-05-21 08:53 pm UTC (link)
In addition to this, I know people who have never played video games before and yet have horrible grammar. A good number of the people I know who play video games have excellent spelling and grammar. I have a friend who is 20 years old who still leaves an "e" on the end of words when adding "ing" (comeing, etc).

And to comment on chat programs...I'm tired of seeing sentences such as "wat r u talking about" and the like. All this lazy internet spelling kind of annoys me.

(Reply to this) (Parent)

Re: *shakes head*
[info]billboy2000
2006-05-22 02:48 pm UTC (link)
This argument always kills me.
I took a global politics course in college, and the professor had a HUGE problem with video games. It was along the same lines. He felt that all gamers should put the controller down and pick up a book.

That's all fine and good. However I tried to explain to him that some (not all) video games in many ways are just as good, if not better than books in terms of creativity in content and language, as well as emotion and spirituality. After all, they do come from the imagination of creative individuals. The story, the art, the animation - all of it.

He cited the Lord of the Rings literature as an alternative. I agreed that they're great books. However, I challenged him to play through an RPG like Final Fantasy X for instance, and try to tell me that isn't an intellectual experience for anyone. I've seen the best plots, characters and language in video games, over any book i've read, or play or movie I've seen.

Not to mention that while you're experiencing the content, you're also interacting with it and problem solving. I don't see how that has no educational bearing.

And that is just my opinion...

(Reply to this) (Parent)(Thread)

Re: *shakes head* - [info]karmakin, 2006-05-22 04:43 pm UTC
Re: *shakes head* - [info]billboy2000, 2006-05-22 06:32 pm UTC
i disagree
[info]pandanapper
2006-05-21 05:35 pm UTC (link)
Though kids can learn from video game playing there is still an element of story telling that you can not learn from them. In your example it was Moby Dick. The detail given to Captain Ahab was very well done, where as the detail for most character back ground is lost in video games. They may point out 3 things of that characters past then the rest is just game play. Sure, there are many games that you must search for your past, but the results are at best luke-warm. A lot of detail about the story, its characters and the world it resides are now lost to visual effects.

(Reply to this)


[info]curiousthompson
2006-05-21 06:58 pm UTC (link)
"Many of my college students... seem to be less familiar with books than earlier generations. In part, you can blame the influence of video games in pre-teens' lives. If the choice is 'Moby Dick' or Playstation, I think we know which one a kid will pick... In other words, good writing means good salaries. Think about that the next time you choose between taking your kid to the video store or the library..."
I do well in class, writing good essays (None about killing), you want to know why? I read a thing called "Fanfiction" every day. Hell, there's fanfiction on ANYTHING. Videogames, anime, BOOKS, TV shows and more.

Phil Luciano is biased against the internet.

(Reply to this) (Thread)


[info]curiousthompson
2006-05-21 07:37 pm UTC (link)
Another version of what I just said can be done like this:

(Reply to this) (Parent)


[info]lordstephen
2006-05-22 04:08 pm UTC (link)
That's the second time on this thread I've seen fanfiction equated to literature, and it's just as funny here as it was up there.

I've read some fanfiction, too, and even written a couple of things here and there, but if you think fanfiction of any kind bears comparison to even a minor work of juvenile literature (like, say, THE OUTSIDERS or HOLES), you really need to lay off the crackpipe.

(Reply to this) (Parent)(Thread)

(no subject) - [info]gray17, 2006-05-23 04:08 am UTC
"Well intentioned"?
[info]nightwng2000
2006-05-21 10:49 pm UTC (link)
I keep hearing people calling bills like this "well intentioned", yet if the bills were so well intentioned, why require lies and deceit to pass them? It's been proven beyond any shadow of a doubt that the support of these bills required politicians and fake experts to lie and make false statements to one another to push forward these bills. Without such lies and false information, the bills would not have the foundational support required to move the bills forward.

Misleading use of statistics, reference to material which wouldn't be governed by such bills, and including references to acts by individuals that did not, in reality, occur as stated and, in reality, should have had no bearing on the creation of these bills.

I wonder who should invade the US for having as corrupt a government as we do? The US seems to want to police the world regarding other countrys government's actions. Whose policing the US's government?

After all, if it's so acceptable to pass one type of bill under false and fraudulent pretense, how many other "well intentioned" bills are passed in the same manner?

nightwng2000

(Reply to this) (Thread)

Re: "Well intentioned"?
[info]grombar
2006-05-22 05:16 am UTC (link)
Whose policing the US's government?

Us. Get cracking.

(Reply to this) (Parent)

My email to Mr. Bozell
[info]grombar
2006-05-22 05:55 am UTC (link)
We'll see if he responds...

*****

Dear Mr. Bozell,

I can understand your disgust over the "Super Columbine Massacre RPG" game. To a large extent, I even share it; there are people out there who regard the Columbine shooters as folk heroes of a sort, and that's something I can't stand.

That said, we live in a country where anyone can express their views, no matter how reprehensible you or I may find someone else's. We, of course, have the right to respond to those views, and offer views of our own, even call names if we feel so compelled. But to call for firing or censorship over the expression of those views goes against what this country's about — and it doesn't solve problems.

Prohibiting ideas from public expression doesn't make those ideas go away. It just hides them, buries them, takes them out of the open. In the open, you can challenge a bad idea, debate against it, refute it. Not so if you keep that idea from being publically expressed; then it just lurks and festers.

On a more concrete note, legislation against violent video games has been repeatedly proven, in court, to be not only massively inefficient, but hopelessly unconstitutional. The Supreme Courts of Indiana and Michigan, to name only two, found games to be on the level of film, books, and music — all of which, while sometimes containing what some might call objectionable material, are legitimate forms of expression.

Furthermore, nothing in any such legislation (even if it were constitutional) would stop the distribution of "Super Columbine Massacre RPG." It's a free program, developed by one guy in his bedroom and distributed over the net. The bills you're referring to deal exclusively with professional retailers. (And if you're thinking that they ought to try and regulate the net, believe me: They can't. They've tried.)

Games aren't just for kids these days; far from it. The kids who once lined up for Pac Man and Donkey Kong have grown and matured, and the gaming industry has along with them. Many games today are made with adults in mind — just like movies and books — and are clearly marked accordingly. Nothing wrong with that.

On a related note: In your editorial, you say, "Any child can just download this sick game, free of charge, in the privacy of his own disturbed world." I ask you: What sort of parent lets a disturbed child do whatever he wants unsupervised — and how would that child grow so disturbed in the first place?

In a way, that's the purpose of this game; to ask that question. By putting the player in the shoes of a notorious murderer — a very uncomfortable place, even in fantasy — the game invites the user to ask, "What would make me do this? What would be going through my head if I did?" And if we can dive deep enough into such a dark place, maybe we can come to understand — understand, NOT accept — the killers' reasoning, such as it was, and help to prevent any more such tragedies.

I'm sure you're a busy man, but if you can find the time to reply, I'd be interested to discuss this further.

(Reply to this) (Thread)

Re: My email to Mr. Bozell
[info]rich_d7
2006-05-22 11:48 am UTC (link)
http://www.parentstv.org/PTC/publications/release/2006/0515.asp

I note the line: "Violent video game legislation has passed in Michigan, Illinois and California"...

Rich

(Reply to this) (Parent)


[info]slashandhack
2006-05-22 10:59 am UTC (link)
People always blame it on objects like video games. But thankfully we gamers are always responsible for our actions and always ready to confess if we done wrong and we don't blame video games for making us do evil things.

Well only those big cry babies like christians and anti-game politicians would blame on TV saying that it makes people become mean. BS!

(Reply to this)


[info]anticron
2006-05-22 12:20 pm UTC (link)
In the Peoria Journal-Star, columnist Phil Luciano blames poor writing skills on video games.

Poor writing skills are a result of word processing. Why bother to learn the rules correctly if a program will do it (mostly) for you?

(Reply to this)


[info]residentlune
2006-05-22 02:06 pm UTC (link)
So I wonder what Luciano would say if he was locked in a room with wordy, in-depth roleplaying games that are equivically on par with some of the books he'd probably want kids reading, both in terms of content and vocabulary.

Really. If it wasn't for RP games in my earlier days, I'd probably be a brick of a writer and reader who couldn't spell or write anything creative, let alone correctly.

(Reply to this) (Thread)


[info]gamepolitics
2006-05-22 02:12 pm UTC (link)
Agreed.

I find Luciano's comments incredibly ignorant.

(Reply to this) (Parent)


[info]anticron
2006-05-22 04:22 pm UTC (link)
Let's not hastily equate any game on par with the Great Works™, literarily speaking, because they are not.

(Reply to this) (Parent)(Thread)

(no subject) - [info]residentlune, 2006-05-25 04:05 am UTC
(no subject) - [info]gamepolitics, 2006-05-25 09:47 am UTC
What this comes down to...
[info]karmakin
2006-05-22 04:33 pm UTC (link)
Is that Luciano thinks that HIS culture is better than OUR culture, so OUR culture should be wiped clean off the map.

(Reply to this) (Parent)


[info]gray17
2006-05-23 03:38 am UTC (link)
Really. If it wasn't for RP games in my earlier days, I'd probably be a brick of a writer and reader who couldn't spell or write anything creative, let alone correctly.

Yeah, while I wouldn't quite say that about RP games in my case, they were some of my earliest exposure to reading stories. They were also how my mom learned that I read faster than my sister (I complained that she read too slow).

(Reply to this) (Parent)

Shigeru Miyamoto taught me how to read.
[info]demon_jd
2006-05-22 09:14 pm UTC (link)
Luciano is juat a close minded fool. It's sort of sad that we're even responding to something that someone who obviously doesn't know what he's talking about had to say. However, I cannot resist adding my two cents, even if I'm preaching to the choir.

I was a young lad when I got my first NES. On my fourth birthday, it was really the only present I wanted. And I got it. I wasn't literate. I was four. However, by the time I was five, I could read. Why? Because instruction books and text boxes don't read themselves and my parents weren't going to hang out to read me text boxes. Now, I'm sure that Dr. Suess and Sesame Street also had a hand in this young man teaching himself to read, but Nintendo certainly helped. And even though technology has advanced passed text boxes being necessary, there's still a wealth of skills a kid can learn from games. Hand eye coordination, social interaction (with multiplayer games) and more. Games are valuable, and they're fun. Teachers will still assign Moby Dick, and kids will still read it, even if they're playing Metal Gear when they're done with their reading assignment.

Also, I have read many non-videogame related books, and continue to to this day. Right now I'm enjoying F. Scott Fitzgerald's classic Great Gatsby. I'm also enjoying Mario Kart: Double Dash!!. At the same time (well, not the exact same time)! Imagine that.

(Reply to this)


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